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Tobias Höche
3D/VR-Designer @ VR-Dynamix
Munich, Germany

Summary

Having dedicated 3 years to the study of game design (B.A.), I embarked on my journey in the VR industry back in 2018. This portfolio serves as a showcase of my 3D skills, with the goal of gaining valuable feedback to guide my future learning endeavors. I am deeply passionate about the latest technological advancements and their potential to shape the future of humanity.

If you have a wish, an idea, a job opportunity, or if you notice anything that seems out of place, please don't hesitate to reach out to me!

Skills

3D ModelingRiggingPBR TexturingVR

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
xNormal
xNormal
shotcut
shotcut

Experience

  • VR-Designer/3D-Artist at VR-Dynamix
    Munich, Germany
    April 2018 - Present

    A small company creating VR applications for companies like the "Deutsches Museum", Voith or HHLA.